Our first GameJam!


This was our first ever GameJam and... it was tough. Working as a 2 man team on our first game jam probably isn't the best idea. And although you won't be seeing our game as top seller on steam, I'm still pretty proud of what we've accomplished. I've learned a lot about programming, and I've learned even more about Unity's environment and how it interacts with C#. I'm definitely more confident than I ever have been using Unity and am even starting to be able to program some stuff without watching a tutorial sometimes.

I know my partner also learned quite a lot about Unity as well as quite a lot in pixel art.

I'm glad I participated in a GameJam and would encourage everyone to do so atleast once, and hopefully many more times.

Files

Plight.Of.Icarus (1).zip 30 MB
Oct 18, 2020

Get Plight of Icarus

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